Depixtion & Depixtion: Halloween 1.4 Update

Holy Cow!

It’s been another 2 months since our last update, but it has been time well spent! We’ve performed a complete overhaul on both Depixtion & Depixtion: Halloween.

So, what all EXACTLY is new between the two? well…

UI

We have performed a MASSIVE overhaul to every single aspect of the UI. There is not a single section that we did not go in and tinker with/dramatically remake. Just take a look at the comparison below!

Original UI

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New UI

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Stats Panel

Ever been curious of just how many stars you earned? Or how long it took you to complete all of those super hard 24×24’s? Well, wonder no more, as we have incorporated a Stats Panel into Depixtion! You can find the Stats Panel next to the Options panel in the Main Menu.

stats
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Drag-Lock Preview

When using Drag-Lock, there is now a preview of the blocks you plan on laying down. This greatly helps visualize your next moves

Draglock
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TextMeshPro

We’ll admit, we dropped the ball on this one. In a game with so much text, it was silly for us to not use TextMeshPro. But we have learned from our mistakes, and went through the slightly-painful process of incorporating it into Depixtion. TextMeshPro allows for MUCH crisper text displayed a higher fidelity. Your eyes will thank us.

icons
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New Icons

We’ve got new Icons and Steam Library images to go along with the new UI! Spiffy, huh?

Icon
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Bug Fixes & Minor Changes

– Assorted Optimization Improvements
– Tutorial Pop-up is now more noticeable
– When Drag-Lock is disabled, Drag-Counter option now becomes grayed out
– Fixed SFX inconsistencies
– Fixed Control inconsistencies between when drag lock is enabled/disabled
– Fixed Bug in which the Credits Panel would break on certain resolutions
– Fixed Bug in which the Music Volume slider would break after minimizing the game
– Fixed Bug in which the Music Volume slider would break when set to 0
– Fixed Bug in which the Music would restart when game was minimized
– Fixed Bug in which the Puzzle Select screen would progress through 2 Puzzles instead of 1
– Fixed Bug in which the Drag-Lock feature caused the incorrect colors to appear on a layer